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Rick Grimes
They'll feel pretty stupid when they find out they're f***ing with the wrong people.
~ Rick Grimes

Rick Grimes is one of the main protagonist of the Walking Dead comic book and television series.

Fandom Wiki Ideas So Far

Battle Record

WARNING: The following tab will reveal the numbers of wins and losses for the following character. Read at your own risk.

Battle Record

  • Wins: 2
  • Losses: 1
  • Draws: 0

Possible Opponents

History

Death Battle Info

Background

  • Former Deputy from King County, Georgia
  • Favorite thing to yell: CORAL
  • Had a wife (Whore) and son (Annoying at first)
  • Worked with close friend Shane Walsh
  • Needs a hair cut
  • Has a Sweet hat
  • in season 2 he dodged a Wrench so he can obviously dodge a ball

Weapons

  • Colt Python revolver (TV Series)
  • HK Mark 23 pistol (Comic Series)
  • Norinco Type 56 Assault Rifle (TV Series)
  • Smoke Grenades (TV series)
  • IMI Uzi (TV Series)
  • Frag Grenade (TV Series)
  • Riot Gear (Comic Series)
  • Hunting Rifle (TV Series)
  • Baseball bat (TV Series)
  • Berretta M9 (TV Series)
  • Axe (TV Series)
  • Machete with a red handle (TV Series)
  • Hatchet (TV Series)
  • Knife (TV Series)
  • Hand Replacement (Comic Series)
  • Sniper Rifle (TV Series)
  • SMGs (Comic Series)

Feats

  • Survived having his hand cut off
  • Killed countless People & Zombies
  • Survived a Shot which ended up putting him in a coma
  • Defeated Negan
  • Took a beating from the Governor
  • Tied in h2h combat agenst Shane
  • Beat up then later that day killed Pete Anderson
  • Was thrown into a pit without any weapons then killed the Super Walker (A Zombie covered in metal and spikes) with his bare hands
  • Beat Tyreese to a Pulp
  • was fast enough to Run from the woods to Hershel's farm in just a few minutes while carrying a dying Carl
  • Survived Terminus
  • Has such good aim he can shoot individual fingers off of people in complete darkness with a Colt Python from a distance of atleast 12 feet
  • over powered an Insane morgan
  • Lead his group of survivors threw 3 different wars, several harsh Winters, A cannibal camp, Countless walker infestations of their camps, one time ever went up agenst a walker horde that was in the thousands and killed every last one.
  • Survived a Frag grenade explosion that sent him flying
  • Survived a 18+ foot drop onto solid concrete


Powers/Abilities

  • Awsome Leadership Skills
  • Great Strength
  • Far above average speed
  • Police Training
  • Near Superhuman marksman
  • Scary
  • his Anger can Be extremely helpful in h2h combat
  • Gained some minor medical training from Dr. Stevens
  • Literal SuperHuman level aim
  • Infected with the Zombie Virus (Every one in the walking dead is already infected they just need to die without damage to the brain)

Adreniline Rushes

(These Replenish as a Fighter deals out or Receives Damages making these extremely useful and Seemingly Infinite)

  • Ambush Attack: Deal 175% Damage to up to 3 enemies. All Teammates get +15% attack and +15% Defense for 3 turns.
  • ‎ Respected Resolve: All teammates get +40% Defense for 2 turns & recover from Attack Penalties, Defense Penalties & Impair.
  • ‎ Sidekick Support: All teammates regain 40% of their Max HP, and get +80% Defense for 2 turns.
  • ‎ Instructive Commands: All teammates get +30 CRIT for 3 turns.
  • ‎ Turn the Tides: All teammates regain 50% of their Max HP, recover from Attack Penalties, get +15% Attack, and +30 Crit for 3 Turns.
  • ‎ Rain of Blows: Deal 275% damage and -50% attack for 4 turns to a line of enemies.
  • ‎ Rain of Blows: Deal 275% damage and -50% attack for 4 turns to a line of enemies.
  • ‎ Stay with Me: All teammates regain 40% of their max HP and recover from stun, impair and bleeding.
  • ‎ Emergency Care: Deal 275% Damage to one enemy and all enemies adjacent to it. All teammates immediately regain 30% of their max HP and regain 30% of their max HP at the beginning of their next turn.
  • ‎ Swift Strikes: Deal 300% damage to one enemy and all enemies adjusted to it this character gets +80% crit for 2 turns
  • ‎ Bring The Heat: Deal 300% damage to up to 3 enemies All teammates get +50% attack Which Increases by 25% every turn for 3 turns.
  • ‎ Double Shot: Deal 300% damage To up to 2 enemies this character gets +30% Defense for 2 turns.
  • ‎ Flanking Fire: Deal 300% damage and -40% defense for 2 turns to up to 3 enemies.
  • ‎ Straight Shooting: Deal 400% damage to one enemy this character regains 100% AP.

Weaknesses

  • Overconfident
  • Sometimes Relies on other group members to defeat enemies
  • Not Very good at hand to hand combat

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