T.J. Combo is a character from Killer Instinct. He fought Balrog in the 81st episode of Death Battle.
Fanon Wiki ideas so far
- Balrog vs. T.J. Combo (Fanon version, Completed)
- Dudley vs T.J. Combo
- Jax vs T.J. Combo
- TJ Combo Vs Little Mac
- T.J. Combo vs Mr.Sandman (Complete)
- T.J. Combo vs. Johnny Cage
- Yang Xiao Long vs TJ Combo
Possible Opponents
History
Death Battle Info (Official)
Background
- Real Name: Tyler-Johnson Garrett
- Height: 6'1" | 185 cm
- Weight: 220 lbs | 100 kg
- Age: approx. 45
- Boxing Style: Out-boxing
- Used cybernetic arm enhancements
- Trained with Maya
- Once wore an eyepatch
Techniques
- Powerline
- Shoot Toss
- Tremor
- Vortex Punch
- Flying Knee
- Back Step (Juke)
- Last Breath
Feats
- Held Heavyweight title for 20 years
- Survived tearing his cybernetics out
- Survived a 1,162 foot fall
- Helped save the world from Gargos
- Defeated Fulgore, Riptor, Spinal, & Orchid
- Beat Fulgore Mk 02 w/o implants
Death Battle Info (Fanon)
Background
- Name: T.J. "Combo" Garrett
- Age: late 30's-early 40's (estimate)
- Height: 6'1
- Weight: 220 lbs
- Previously had metal enhancements in his arms. The scars are from when T.J. ripped theses enhancements out of himself. His arms eventually healed.
Fighting Style
- Mixed Martial Artist
- Implements various styles
- Heavily reliant on boxing
- Likely to include some Muay Thai, wrestling, and kickboxing
- Combines speed and power
- Can cross distances pretty quickly
- Combination attacks land repeated, heavy blows
- Can knock around armored and large foes
- Fulgore and Aganos to name a few
Movepool...
- Shoot Toss
- Command Grab
- Grabs opponent around the midsection, turns around, then slams them hard on the ground
- Can bounce opponents into the air for further combos
- Tremor
- An arcing jump helps cross distance
- T.J. comes down to slam a fist on the ground
- Creates a small tremor on impact that can trip foes
- Hits high, then hits low
- Vortex
- Uppercut that sends opponent into the air
- Cyclone: a follow-up uppercut that hits the opponent and creates a small whirlwind on his fist
- Powerline
- Rushes forward to plant a powerful haymaker
- Useful for crossing distances
- Can be canceled out or turn into a dodge-roll
- Flying Knee
- Jumping knee-strike
- Tumble
- Low, evasive roll
- Does no damage
- Useful for getting under projectiles or attacks
Glory Days...
- T.J.'s Instict Mode
- Super Mode that lasts about fifteen seconds
- The cracks and scars down his arms glow blue
- Why? NOBODY KNOWS!
- Increases his moving and attack speed
Last Breath
- A trait unique only to T.J.
- If KO'd with a full Instinct Meter, will get back up
- Creates a shockwave on activation
- Automatically activates "Glory Days"
- Restores a fifth of T.J.'s health
Feats
- Reigning heavyweight champion for over twenty years
- Fought and defeated all three Fulgore models
- Teamed up with Black Orchid to expose UltraTech's inhuman experiments
- Had to match her in combat first
- Defeated Ultratech's agents
- Cinder is the only one who gave him a hard time
- Defeated ARIA
- Not for good, though
- Can take on the entire KI roster with just his fists and feet
- Used to have cybernetic implants, but had them removed
- Killed at least one Riptor, likely more.
Weaknesses
- Not as young as he used to be
- Often eager to prove himself
- Close-range fighter
- No projectile or long-range attacks
- Cannot use Last Breath while his Instict is active or if his bar is too low
- Instinct Mode is short-lived